Microsoft Is Gutting the Video Game Industry
On this episode of Tech Won’t Save Us, Nathan Grayson on the tech giant’s destructive impact on the gaming world.

Here's where to find podcasts from The Nation. Political talk without the boring parts, featuring the writers, activists and artists who shape the news, from a progressive perspective.
Paris Marx is joined by Nathan Grayson to discuss the latest round of Microsoft layoffs and how the company’s ambition to remake the video game industry around its streaming service has had significant consequences.
Nathan Grayson is a co-founder of Aftermath and author of Stream Big: The Triumphs and Turmoils of Twitch and the Stars Behind the Screen.
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People walk past the front entrance to a Microsoft office building on 8th Avenue in New York City on June 24, 2025.
(Gary Hershorn / Getty Images)Paris Marx is joined by Nathan Grayson to discuss the latest round of Microsoft layoffs and how the company’s ambition to remake the video game industry around its streaming service has had significant consequences.
Nathan Grayson is a co-founder of Aftermath and author of Stream Big: The Triumphs and Turmoils of Twitch and the Stars Behind the Screen.
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Here's where to find podcasts from The Nation. Political talk without the boring parts, featuring the writers, activists and artists who shape the news, from a progressive perspective.
We are often told that resisting technological development is impossible and ‘progress’ is inevitable, but history says otherwise. Thomas Dekeyser joins Paris Marx to discuss how understanding radical resistances of the past can help us rethink our modern relationship with technology and reshape our vision of the future.
Thomas Dekeyser is a lecturer in human geography at the University of Southampton, author of Techno-Negative: A Long History of Refusing the Machine, and co-creator of the documentary Machines in Flames.
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